A quick reference for terminology used across the Time-Based Incentives docs. Each entry links to the relevant deeper coverage where useful.Documentation Index
Fetch the complete documentation index at: https://docs.boost.xyz/llms.txt
Use this file to discover all available pages before exploring further.
Foundations
Boost — The platform behind Time-Based Incentives. Boost runs the operational layer end-to-end: indexing on-chain events, computing rewards, publishing snapshots, and serving campaign data. References to “the operator” in these docs mean Boost. Campaign — A single Time-Based Incentives program: a fixed reward budget paid out continuously over a fixed schedule against a chosen target position. Each campaign has its own configuration — targets, budget, schedule, eligibility, and any modes. Creator — The team or address that funded and configured a campaign. Eligibility — Who is allowed to earn from a campaign. Three options: open, allowlist, or verified. Mode — A stackable rule that shapes who earns and how much within a campaign. See Campaign Modes for the full catalog. rabbithole.gg — Boost’s consumer-facing app, where users discover campaigns, hold positions, and claim rewards. Teams running campaigns can monitor live stats here too. Target — The on-chain position that counts toward earning. Could be a token, a vault share, an LP position, or another protocol position. Time-Based Incentives (TBI) — A reward program where users earn in proportion to how much eligible balance they hold and how long they hold it. Rewards drip continuously over the campaign window.Earning mechanics
Accrued rewards — The reward total a user has earned but not yet claimed. Updates continuously as their position changes. Drip — The continuous flow of rewards out of a campaign budget. The drip rate is set bytotal budget ÷ duration and runs every second the campaign is active.
Eligible balance — A user’s position size as it counts for rewards. Modes can transform raw balance into eligible balance — capping it, multiplying it, or zeroing it out below a threshold.
Eligible position — A user’s holding of a campaign’s target, after eligibility rules have been applied. A user with the right asset but the wrong eligibility (e.g., not on an allowlist) does not have an eligible position.
Merkle root — The cryptographic commitment to a snapshot, published on-chain. Users prove their claim against the latest root.
Position — A user’s holding of a campaign’s target asset. Tracked per user, per campaign.
Reward rate — Same as drip rate. The amount of reward token paid out per second of the campaign.
Share — A user’s slice of the drip at a given moment. share = your eligible balance ÷ total eligible balance. Recomputed continuously as people enter and exit.
Snapshot — A periodic on-chain publication of cumulative rewards. Once a snapshot lands, the user’s accrued earnings up to that point become claimable. Sometimes called a reward snapshot to distinguish it from a snapshot block.
Snapshot block — A specific historical block used as a reference point. Used by the New Capital mode to measure pre-existing balance.
Trigger — The moment a user first becomes eligible to earn — typically when their balance moves from zero to non-zero and any eligibility checks pass. After triggering, they accrue continuously while the position stays active.
TVL — Total Value Locked. The aggregate eligible balance currently active in a campaign.
Lifecycle phases
See Campaign Lifecycle for the full arc. Active — The campaign is live.startTime has passed and endTime hasn’t. Users earn continuously.
Cancelled — The campaign was ended early by the creator or admin. Already-accrued rewards stay claimable on the normal schedule.
Closed — The claim window has expired. Anything still unclaimed can be reclaimed by the creator.
Configured (Pending) — The campaign is deployed and funded, but startTime hasn’t hit. No earning yet.
Ended — endTime has passed (or the campaign otherwise stopped early). Earning has stopped, but the system is still settling.
Finalized — The final snapshot is locked. Total distributed rewards are confirmed and the creator can recover any unspent budget.
Schedule
Campaign window — The interval betweenstartTime and endTime during which earning happens.
Claim window — The period after a campaign finalizes during which users can still claim earned rewards. Standard campaigns use a 60-day window; configurable per campaign.
endTime — When earning stops on the standard schedule.
startTime — When earning begins.